Three Fourths Home: Extended Edition

Three Fourths Home LogoDeveloper: [bracket]games
First Release: 20th March, 2015
Version Played: PlayStation 4
Available: PS Store US | PS Store UK | Steam

Kelly talks to her family on the phone as she drives home through a storm.

This is a simple interactive story. The main story is the drive, though the extended edition also includes an epilogue and some extras. The art looks like monochrome cutouts, with the background shifting to reflect the conversations. It’s a simple and effective style. My main issue is the text was grey on white with rain cutting across it, which is not very readable.

The player chooses dialogue options during the drive to change the direction of the conversation. Choosing an option makes that what happened, such as deciding what happened when Kelly left home earlier in the day. There shouldn’t really be anything to go wrong with gameplay this simple, but the player has to hold down one of the trigger buttons for the entire game. When the button is held down, the car drives forward and the conversations continue. When it’s released, the game pauses. This is not an accessible design decision, as it can cause wrist and hand problems. I did like the way everything froze in time when it paused, but this could have been done with a single press to start the car and another press to stop it.

That criticism aside, it’s an interesting game. It’s a quiet story of family relationships. Kelly has been away from home and not kept in contact, so she’s got a lot to talk about.

Game screenshot

Image Caption: The top part of the screen has cutout-style art. Dark grey corn is in the foreground and background. A car drives along a road in the midground. In the distance, there are lighter grey power lines. White rain cuts across the image. The lower part of the screen is white, with the text: “Mom: What does that mean?” in grey with white rain cutting across it.

Mom is very critical of Kelly. It’s easy to see why Kelly avoided contacting home. Though it may come from a place of concern, it’s still done in a way that isn’t good for Kelly.

Kelly’s younger brother is Ben. It’s not stated directly, but he appears to be autistic. He has difficulty gauging the emotional reactions of the rest of the family. He’s very focused on certain interests. This might come across as a little simplistic in representation, but Ben’s stories help add some depth. He tells one story during the drive. The extras include a few more of these stories, which have themes like a sister going away forever and family problems. It’s made clear that Ben is noticing what’s happening and does care. He’s just having trouble expressing it. I did like that his interests included creative things, and changed over time, rather than assuming autistic people have one true interest forever and that interest has to be maths.

Dad had an accident at work that led to a leg amputation. Talking to him can reveal some of the issues he’s facing, such as pain management and trauma from the accident. There’s some discussion of alcoholism.

Kelly is partly shaped by the player choices, though there are things in her history that can’t be changed. The epilogue works well to expand on Kelly’s life, as it deals with the time before she came home. She’s very self-critical, in a way that doesn’t match up with reality. For example, her thoughts on her assignment are far worse than the actual assignment and teacher’s comments in the extras. A nice touch in the epilogue is the player can decide if Kelly’s partner is a boyfriend or a girlfriend. Mom does not comment on that, outside of being surprised that Kelly is dating.

It’s a short game and can be played multiple times. There are different branches through the conversations, though not to the point of it entirely changing the story. The ending is set and it’s not a happy one. This is also my main comment when it comes to the disability representation. It’s not that I had a big issue with how the characters were portrayed, as they came across realistically. But this is ultimately a tragic story, which tends to be typical rather than the exception when it comes to disabled characters. The game also lacks accessibility options, such as darker text and alternatives to holding down the drive button. Those things combined mean I liked it well enough, but not enough to go through the hand pain it causes.

Dreadnought – April Daniels

Dreadnought CoverSeries: Nemesis, #1
First Published: 24th January, 2017
Genre: Young Adult Superhero / Novel
Available: Amazon.com | Amazon UK

Danny is transgender, but she’s scared about telling anyone. When the superhero Dreadnought dies and transfers his powers to Danny, suddenly she gains her ideal body. Now everyone can see she’s a girl, so keeping it secret isn’t going to work anymore.

There are some pacing issues at the start. Dreadnought’s history is included as one long chunk of explanation, rather than sprinkling it in. Fortunately, this isn’t a common thing in the book and the pacing does improve.

Danny has social issues to face, such as the reaction from her parents and going back to school. She catches the attention of the local superhero team, which Dreadnought had been part of before his death. She also meets another young hero, Calamity, who has a very different perspective. Calamity is Latina and her family haven’t been treated well by the authorities, so she doesn’t trust the local team. Danny and Calamity’s relationship was the best part for me. They’re marginalised in different ways, which impacts their approaches to being heroes. Right from the start, Calamity is worried about the police and other authorities. This is something that Danny hasn’t really had to think about, as being white shields her from a lot of it.

The new supervillain is introduced right at the start, when Dreadnought is killed. It takes longer for anyone to figure out what she’s up to, as it isn’t the sort of plot the heroes are expecting. This opens up a larger mystery that will undoubtedly be the rest of the series.

I found this book very heavy, as there’s a lot of bigotry. Danny is called a variety of slurs, from ones aimed at trans people to ableist ones. She’s frequently misgendered. Her parents are abusive, and were before she transitioned, so that only gets worse. The result is Danny believes she’s a terrible person and constantly berates herself about being stupid and worthless. Then there’s the hero who thinks Danny is trying to infiltrate womankind and likens being trans to being a rapist. Some readers going through similar issues might find comfort in seeing someone else facing this, but some might find it too much.

Disability is touched on, though not in depth. Prior to getting superpowers, Danny has some hearing loss. This isn’t really explored outside of mentioning it was the case, which struck me as odd. Crowded places sound very different to me if I have something boosting the sound. An amputee appears later, but those scenes are too brief for me to have much to say. I expect that to be more relevant in the next book.

Though I thought it was a reasonable story, the binary way it approached gender didn’t work for me. Danny has internalised the idea that girls and boys have to act in set ways. Girls do this, boys do that. Girls have emotions like this, boys have emotions like that. There are a few quick references to maybe not everyone fitting this division, but it’s worded as though they’re rare exceptions to the rule.

In contrast, the narrative did challenge things like the media’s presentation of women’s bodies, the pressure to starve to stay thin, and other things like that. In those cases, Danny comes around to realising she’s internalised bad things. The gender stuff doesn’t get that realisation. A particular moment of discomfort is when a girl says she was forced to learn about makeup as the only girl in the family, which Danny thinks sounds wonderful without any reservations. This is no different from Danny being forced into playing football by her dad, as it’s all about enforcing expected gender roles, but it isn’t framed as a problem.

There are positive things about the book. It shows a trans lesbian teen coming out on top despite abuse and intolerance from the people around her. The larger mystery being set up for the series looks interesting. I only wish it’d not been quite so rigid when it came to gender.

[A copy of this book was received from the publisher for review purposes]

The Days of Tao – Wesley Chu

Days of Tao CoverSeries: Tao, #3.5
First Published: 30th April, 2016
Genre: Science Fiction / Novella
Available: Amazon.com | Amazon UK | Subterranean

Cameron Tan is studying in Greece when he’s called up for a secret mission. Another agent has important information, and needs help getting out of the country.

The concept of the story was interesting. There are two rival alien groups, who live inside human hosts. The alien brings knowledge to their host, but not amazing superpowers. This gives the whole thing more of a spy action vibe, as no one is a bullet sponge.

I also enjoyed the opening. It starts with Nazar, the agent who has to get out of Greece. He’s competent and has a complex past. But this is the only time he really gets development, as he doesn’t have any other sections from his perspective. I didn’t understand why he couldn’t escape on his own, as he’d have been much safer. Having a damaged arm (from an injury years back) was not a good reason. It made him distinctive, but it’s not like the escape plan was ever to walk through border control. This was a very weak reason for needing help.

I wasn’t particularly interested in Cameron Tan, the actual main character. He’s the classic inept slacker guy, who for some reason keeps getting important tasks to do. I got the impression I was supposed to find that hilarious, especially the repeated joke about low grades in art history. The first half of the story is mostly how funny it is that he’s terrible at stuff, and everything else is happening painfully slowly.

Then there’s a sudden shift when the group gets moving. There are too many characters, and everything’s going too fast, for them to get any development. It’s hard to really get inside the difficult choices Cameron has to make when the people around him are so flat. The tone also goes from laugh-at-the-funny-guy to death-and-angst. Which is the realistic outcome of choosing someone incompetent for a task. This did raise my interest in the book. But people who enjoyed the first part might find that change a downer.

All in all, this story didn’t work for me at novella length. Fewer characters and a tighter opening half would have done a lot. I’m sure readers who’ve been following the series will like it, and it does appear to set up some things for future stories. It’s probably not the best introduction to the world though.

[A copy of this book was received from the publisher for review purposes]

Batman v Superman: Dawn of Justice

Movie CoverGenre: Superhero / Film
Main Cast: Henry Cavill; Ben Affleck; Amy Adams; Gal Gadot; Jesse Eisenberg; Jeremy Irons
First Shown: March, 2016
Available: Amazon.com | Amazon UK

I wasn’t that fond of Man of Steel. So when I went to the cinema recently, I walked past the staff in their superhero costumes, the table of drinks, and the balloons. Instead, I headed into Zootropolis, which was great. But there had been a bit of a mistake when the tickets were booked, which meant the manager had to handwrite tickets for a showing at a slightly different time. The cinema sent free tickets as compensation. So it’s thanks to Odeon Cinemas that I’m writing this review of Batman v Superman.

In the aftermath of Superman’s (Henry Cavill) fight with Zod, people are questioning whether Superman is a good thing for the world. Batman (Ben Affleck) has no doubt about the answer: after seeing the carnage caused by the battle, he thinks Superman has to go. But it might be that there’s something more happening than either of them realise.

One of my criticisms of Man of Steel was the amount of death that was brushed under the carpet. Epic fights happened with no attempt to move the fight away from the city. Civilians had to fend for themselves, if the film even acknowledged they existed. This film does address that. The opening scenes were the strongest on that score, as they show Bruce Wayne on the ground during the finale of the previous film. It humanises the conflict in a way Man of Steel failed to do. Some of the later scenes did not work so well, as there were a whole lot of happened-to-be-uninhabited places in two major cities. That was rather convenient and hard to believe. Though at least the heroes are now considering that civilians will die if they’re not careful.

I liked the concept behind Batman. He’s older, and twenty years as Batman has taken its toll. Wayne Manor is a ruin, so he lives in a new building on the grounds. Alfred (Jeremy Irons) is also older, and has become rather more cynical. Given how often the Batman origin story is done, it was a good choice to have an established Batman, with the issues that come with that.

Batman going darker is the main theme of his storyline. He tortures criminals for information, which fails as it’s not a reliable method. As Alfred points out, it’s Bruce Wayne who finds the information through non-violent means. The violence is a coping mechanism, not a solution. This was an interesting take on Batman, but I would have liked more on what led to this. He has flashbacks about his parents dying, but the traumatic things he would have faced after that are glossed over.

Superman’s storyline didn’t have a lot going for it. He gets very little time as Clark Kent, and Lois Lane (Amy Adams) ends up doing the reporter thing without him. There’s a lot of standing around looking sad and feeling guilty about people dying. Not a whole lot of really getting into his story, or showing his relationship with Lois developing.

The final main hero is Wonder Woman (Gal Gadot). She has a small role in this one, but it’s a good sign for her coming solo film. She has an air about her, as though she’s a lot older than she looks, which really works for the role. She also brought a bit of interest to later fight scenes, as she’s a lot more tactical with her weapons than the other two.

The villain is Lex Luthor (Jesse Eisenberg), son of the original Lex Luthor. Having him as the next generation of Luthors isn’t a bad thing, though little time is given on expanding his backstory and motivation. It wasn’t clear how the older Lex Luthor died or how else things had gone differently in this timeline. All of this would have impacted the life of the current Lex Luthor.

Unfortunately, undeveloped elements are a trend. There’s a lot of introducing characters and plot, then trying to wrap them up neatly and quickly. This doesn’t make for the best story.

Taking Wallace Keefe (Scoot McNairy), for example. He’s in a wheelchair after having both legs amputated (above the knee), due to injuries from the big attack of the previous film. He feels bitter and blames Superman. When he climbs the Superman statue to spray messages, it looks like he might get a role that goes beyond being there to pity. But he doesn’t, and that’s his last moment of agency when he’s not being manipulated. I was particularly uncomfortable with the press interview, where the camera moves to show his legs as he complains about losing everything. It’s set up in a way to point at his disability as something to pity. It would have been a lot more interesting to have his anger against Superman and the system actually come to a resolution. And as a result, for him to come to terms with what happened. But there’s no time to develop his story.

On to some of the other things going on, mental illness is handled the way superhero stories often do. Batman’s trauma is shown with empathy, even when his behaviour is going off the rails. Lex Luthor is the bad guy, which means he’s called psychotic as an insult (he doesn’t come across as actually psychotic… he also shows signs of trauma). Lex is irredeemable and mentally ill, while Batman can change and is troubled.

There’s a scene where Superman rescues a girl in Mexico. The crowd holds their hands out to touch him, as though he’s a god. Superman might be uncomfortable with this, but it still paints him as the great white saviour, worshipped by those simple non-white folk who don’t know any better.

Gotham and Metropolis were difficult to tell apart. They were also really close together. I never imagined they’d basically be districts of each other, viewable just by looking the right way. If it hadn’t been for characters saying where the action was happening, I wouldn’t have known.

There’s a lot more that could be said without needing to give away major plot twists or talk about the ending, simply because there was so much happening. It’s really the setup for multiple films.

I didn’t hate it, and I did like it better than Man of Steel. There were some themes I’d like to see explored more in sequels, like what it means to be an older Batman. There was plenty of action, and it’s likely to be enjoyable enough for superhero fans. But I didn’t love it because of the cramming issue.

When it comes down to it, I’m a lot more interested in the possible future films that will come from this. Wonder Woman is finally getting another film. After reading Cyborg’s adventures, I’m curious about how his story will be developed. Aquaman has always hit my love of ocean stories, even before Jason Momoa was cast in the part. The groundwork for the setting could lead to something great, but the filmmakers do need to slow down and tell one complete story per film, rather than trying to do everything at once.

Cyborg Vol. 1: Unplugged – David F. Walker

Cyborg CoverFirst Published: 29th March, 2016
Genre: Superhero / Graphic Novel
Contributors: David F. Walker (writer); Ivan Reis (penciller); Joe Prado (artist); Adriano Lucas (colourist); Rob Leigh (letterer)
Available: Amazon.com | Amazon UK

Attackers from another dimension kill Cyborg and steal his arms. But Cyborg doesn’t stay dead and his arms regenerate. He heads to S.T.A.R. Labs to find out what’s going on with his technology. Meanwhile, in another dimension, a war against alien cyborgs rages.

This graphic novel includes the first six issues of Cyborg’s comic. It tells a complete story, though does leave some plot threads open for future stories. The opening introduces what’s been happening in Detroit while Cyborg was off being a superhero, as well as providing space for Cyborg to reflect on his life and relationships. This part interested me the most, as it means finding out about the man behind the snarky superhero.

Inevitably, the two storylines come together, and there’s some alien cyborg action. The highlight of that part was the art. The aliens are detailed, and there’s a certain organic messiness to the cybernetics. The battle scenes are a place where this really gets to shine. My only complaint with the artwork was the cat who Cyborg talks to before and after. The cat didn’t seem as detailed or expressive as the other characters. Though he wasn’t in a lot of frames, it stuck with me.

Cyborg’s backstory is having most of his body destroyed and replaced by machines, including a replacement eye and arms. Disability issues often aren’t addressed in stories like this. When prosthetics give someone superhuman abilities, it’s usually handled as though there aren’t any issues at all. That isn’t the case here, though the way it was handled wasn’t perfect. I liked that the cybernetic technology is treated as the untested equipment that it is, with the concerns that raises for Cyborg about what’s happening to his body. He also faces being treated like a science experiment by the scientists, including his own father. The struggle against feeling dehumanised is linked back to how he felt just after the accident, when he was hesitant to go outside due to reactions from other people. Even after becoming a superhero, he faces people asking him invasive personal questions, from how he goes to the toilet to his sex life. Superhuman prosthetics don’t make these social consequences go away.

Other social concerns are touched on in the early part of the story, such as differing access to medical care. A man with a missing eye and crude prosthetic arm is one of the protesters outside the labs. Detroit is suffering financially, and access to the best medical care is not something everyone has. This leads to body shops, where people can have untested cybernetics attached. It’s an option that can be within reach for people failed by the medical system, but it means surgery in shady back alley establishments and uncertainty about what the cybernetics will do.

It was a great setup… but it gets lost once the action starts, and is wrapped up neatly in a simplistic cure narrative. This highlights an issue with the aftermath in general. I’d expect a lot more devastation left behind, rather than things going back to normal so quickly. The way everything wraps up feels rushed.

I also would have liked to see more of Sarah. She’s shown as a supportive friend, and possible love interest, but doesn’t get to do a whole lot. I couldn’t say much about her. I want to see them as friends before I can really buy them as a possible romance.

I don’t think this is a bad introduction to Cyborg’s solo adventures. It has some time to develop him as a character, as well as some action. There’s more to explore when it comes to how his cybernetics are changing. The ending was the weakest part, though there is the potential to address those themes in more detail in future stories.

[A copy of this book was received from the publisher for review purposes]