Agent Carter (Season One)

Agent Carter Cover (UK)Alternate Titles: Marvel’s Agent Carter
Genre: Superhero / Television Series
Main Cast: Hayley Atwell; James D’Arcy; Chad Michael Murray; Enver Gjokaj; Shea Whigham
First Shown: 6th January, 2015
Available: Amazon.com | Amazon UK

** This is a full season review, so will discuss some scenes from later in the series. It will not reveal the major plot twists. Please don’t post information about season two in the comments. I’ve not seen it yet. **

Agent Carter tells the story of Peggy Carter’s (Hayley Atwell) life after the war. She works for the SSR, but is constantly undervalued for being a woman. They’re more interested in having her take the lunch orders than doing secret agent stuff. When Howard Stark’s (Dominic Cooper) vault is raided, and his dangerous inventions end up on the black market, he contacts her to clear his name. Part of the deal is assistance from his butler, Edwin Jarvis (James D’Arcy).

One unusual thing with this series is we know where it ends. Peggy will found SHIELD and survive into old age. Howard will eventually become the father of Tony Stark. Jarvis will live long enough to inspire Tony, and be immortalised as the A.I. Jarvis. This is the story of how everyone gets there.

I enjoyed how the story progressed. Each episode tackles a new part of the overall plot, with plenty of twists and turns. The short season meant there was no filler or waiting on the movies to reach a certain point (an issue Agents of SHIELD is prone to having). What makes it though is the relationship that develops between Peggy and Jarvis – one of friendship and mutual respect. I’m down for watching them solving mysteries together.

Peggy losing Steve is also tackled head on. She’s grieving the loss of the man, while society only sees Captain America. One reminder of this is a radio show, where her role is taken by Betty Carver, a damsel in distress. As well as being salt on her wounds, this show highlights how history was often rewritten to exclude the women who were part of it. The secret agent becomes a nurse, who is there to mend socks and get kidnapped.

A large part of the conflict for Peggy is getting things done in a society that’s sure she’s incapable of doing so. It’s why she ends up going behind the back of her colleagues, as she knows they’ll neither believe her, nor be willing to look at theories outside of Howard selling his own inventions. Roger Dooley (Shea Whigham) is trying to protect her. Jack Thompson (Chad Michael Murray) is the typical women-don’t-belong-here sexist. Daniel Sousa (Enver Gjokaj) is the best of the bunch in many ways, but still idolises her in a way that a real person can’t live up to.

It’d be easy to show Peggy as the single exceptional woman, but that’s not how it goes down. One of my favourite moments is when the women she lives with are explaining the elaborate ways they smuggle food out of the buffet. They don’t lack ingenuity. They lack opportunity.

It also touches on disability issues. Daniel is a war veteran with a leg injury, who walks with a crunch. He’s been told his survival is an inconvenience. When someone notices his developing feelings for Peggy, he’s told she’d never date a guy with a crutch. Daniel also stands out among his colleagues as not being the classic Northern European guy (the actor is Albanian-American).

The dynamic between Daniel and Peggy is interesting, as they’re each marginalised in different ways. They use that to empathise with each other. They don’t always get it right, but it gives them a starting point to try.

Around the time I was watching, there was yet another example of a romance book where a Jewish woman falls in love with a Nazi, then converts to Christianity. There seem to have been a string of them recently. Some authors are very determined to romanticise Nazis and sweep all of the atrocities under the rug as not being that bad. One comment on this is why the non-Jewish love interest has to be a Nazi, rather than one of the many people who actively opposed them.

So I was very interested to find out that Jarvis was married to Ana, a Jewish woman. This is one of those stories about a person who opposed the Nazis doing what he can to get the woman he loves out of Europe, and to safety. I also liked that when Peggy refers to Ana being Jewish in past tense, Jarvis corrects her. She hasn’t stopped being Jewish.

What I didn’t like so much is we don’t get to meet her. This was a golden opportunity to have a positive on-screen Jewish character, and it didn’t happen. Though I can see why Jarvis would try to keep her out of things, this wouldn’t have prevented there being a scene where he made up some vague excuse and she was suspicious, or something on those lines.

It’s also very noticeable that black characters aren’t in main roles. Though I’d be happy to see more non-white people in general, I really wanted to see anti-black racism addressed given the setting and time. For a series that handles other issues of marginalisation, this is one that’s glaring in its absence.

Despite those areas where I would have liked more, I enjoyed the season as a whole. It tackles a number of difficult issues, as well as having a fun action mystery plot. I’ve always rather liked stories that handle being non-superpowered in a world with superheroes, so in many ways, I like it better than the movies it came from.

Never Alone

Never Alone Cover: Nuna (a girl in a fur-lined coat) and Fox (white arctic fox) in the snow

Developer: Upper One Games, E-Line Media
First Release: 18th November, 2014
Version Played: PS4
Length: Short
Links: Game Website

Never Alone (Kisima Ingitchuna) is a side-scrolling platform game, produced in collaboration with the Iñupiat (Alaska Native peoples). When endless blizzards stop her community from hunting, a young girl (Nuna) heads out into the storm to find the source. She’s soon joined by an arctic fox.

Most of the game mechanics will be familiar to players of this type of game. Nuna can move objects, climb ropes and throw a bola. Fox can scrabble up walls. The difference comes in how the mechanics fit into the game. Air currents used to help or hinder jumps aren’t uncommon, but here the gusts of wind are the ever-present blizzard at the centre of the narrative. Moving platforms are common in the genre, but these platforms are in the form of spirits, which Fox calls and can direct. They fit naturally into the game world, rather than seeming like something that wouldn’t be there if it wasn’t needed for the game.

The atmosphere and story of the game are its strong points. It successfully creates the feel of the tundra and beyond, and the artwork used for the spirits is lovely. The story is a re-telling of a traditional story, with additions and changes to expand it for the game. This is reinforced with narration in the Iñupiaq language and cut-scenes reminiscent of scrimshaw art.

The cultural insights are also a great feature. During the game, there are a number of owls. Reaching the owls unlocks a cultural insight, which can be watched at any point. These are mini documentaries with Alaska Native people talking about their lives and culture. The insights explain various aspects of the game, including how the story is different to the original story. There are also quotes from this story on loading screens. So without leaving the game, the player understands how the game story was constructed (a notable change is turning a man into a young girl and her fox), and the people and culture behind it.

There were some aspects of the game controls that were a bit clunky. In single player mode, it would be very useful to be able to tell the other character to stay. For some puzzles, the AI would walk them into dangerous places (they wouldn’t jump to their death or anything, but would stand in the path of moving dangers). It wasn’t game breaking, as the AI could be dealt with by leaving the other character in a different place. But this could be smoothed out in future releases from the developer.

Experienced gamers will likely find the gameplay on the easy side. However, the atmosphere and the cultural insights made it stand out. I loved exploring the world as Nuna and Fox, and would be on board for any of their future adventures.

After Earth

After Earth Cover (UK)** The review contains some mild spoilers, but not the major twists or ending **

Humanity damages Earth so much it isn’t habitable for humans, so they leave for a new world. This is attacked by aliens who track humans by their fear pheromones. But the aliens are beaten back after the emergence of Cypher (Will Smith) – a solider able to feel no fear, so he’s invisible to them.

As the film begins, Cypher is close to retirement, and has a strained relationship with his son Kitai (Jaden Smith). In an attempt to patch things up, he takes Kitai on his last mission, but the ship is damaged and crashes on Earth. With Cypher badly injured, it’s up to Kitai to travel through the wilderness and send a distress call. In the process, father and son have to face their differences.

 

General Thoughts

After Earth got very bad reviews, but the premise interested me enough to watch it anyway. I really enjoyed it. It’s not the action-adventure the marketing suggests, but a story about a father and son working through their issues (with some action backdrop).

There’s a lot of attention to detail in this. All the characters speak an invented futuristic accent, showing how language has continued to develop. The design of the colony avoids the excess and waste of the modern world, and their energy comes from turbines, as might be expected from a species trying to avoid making the same mistake twice. The changes in colour and texture of Kitai’s suit is also a nice touch.

Add in that this is a rare science fiction film where non-white/people of colour get the starring roles, and there’s a lot to like. This is not one of those futures where anyone brown mysteriously disappears, possibly because the aliens think they’re extra tasty.

 

Ecology

Earth is initially abandoned because humans made it uninhabitable (for humans). It’s placed under a harsh quarantine, which states that everything on Earth is out to get humans. I was worried when that was announced that it’d be like the King Kong remake, where animals attack humans in a single-minded way. But the quarantine is an exaggeration.

Given my interest in animal behaviour in films, I liked the different animal reactions. The spider Kitai first meets has no interest in him and doesn’t bite him. The first larger animal is checking to see if Kitai is a threat. Each animal has its own reactions, rather than being generic meatbags who want to kill all humans at any cost.

Reading Moby Dick, and the themes of hunting it contains, is used to overlay this. In the absence of humans, Earth is thriving, and species driven to near-extinction are abundant. The implication is the quarantine isn’t really to protect people. It’s to protect Earth.

As a criticism, I’d note that the timescale isn’t long enough for some of the adaptations shown to have evolved. Mimosa-like plant movement wouldn’t be a quick thing, for example. But it’s probably better not to overthink how the climate and ecology is really working.

 

Women

There are also scenes with Faia (Sophie Okonedo) the mother and Senshi (Zoë Kravitz) the daughter, but the primary focus isn’t on those relationships. In mild spoilers, because you find it out shortly after the opening, it’s clear something happened to Senshi. I felt the family reaction to this was good, rather than it being a throw-away tragedy to activate the plot. What I mean by this is the plot isn’t tragedy occurs so let’s kill aliens and never mention it again (looking at you, Starship Troopers film). It’s tragedy occurs and family has to deal with the emotional fallout.

That said, I wish we’d seen more of the Faia’s reaction to this. There’s hints she’s struggling to deal with it, but it’s not fully shown.

One common Hollywood trope is most side characters are men. There were women and girls in the crowds, but they didn’t get lines. This may seem a small thing, but it does detract from the realism.

If there’s a sequel, I hope they deal more with the family as a whole. And mix up the side characters a bit.

 

Disability

There’s a point when a solider who lost a leg in a previous battle thanks Cypher for saving him. This has good and bad sides. The good side is it shows the man is enjoying his life after becoming disabled. He’s genuine happy that he got to go home to his family. Life after disability shouldn’t be a rare protrayal, but it is. It’s often shown as a fate worse than death (and therefore death as a mercy).

However, the thing about wanting to stand to salute Cypher was rather over-hammed. He should have been able to stand with crutches, but he didn’t have any. I see how they wanted to link it in thematically to Cypher’s later injuries, but still… he could have had crutches.

 

Conclusions

I suspect some of the negative response was it not being as actiony as suggested. Someone expecting a kill-all-the-aliens war film will be disappointed. But I’m suspicious some criticism comes from the invented accent. People could think, “This accent is new to me. It’ll take some time until I’m fully able to get the tone of the speaker’s voice and notice small differences.” Or they could think, “This accent is weird. They must be terrible actors.” The latter is unfortunately the one people go for a lot of the time.

This isn’t hypothetical, given that people with composite accents in the real world tend to get those sorts of criticisms. Like the situation where Amal El-Mohtar’s accent was described as feigned and false.

However, if you like family tales with science fiction settings, an attention to detail, and Will Smith, you may well enjoy this film.

Animal Behaviour in The Dinosaur Project

The Dinosaur Project (DVD Cover)

I love watching dinosaur films. As long as there are pretty dinosaurs, I’m not too picky about the script, acting or anything else. There is one thing I’m a stickler for though: realistic animal behaviour.

I’ve complained before about King Kong‘s handling of dinosaurs, where they go after the humans as snacks above all else (including their personal safety). Even Jurassic Park had issues, as the predatory dinosaurs were a little over-interested in eating people. The velociraptors were intelligent social animals who had been raised by humans… and the audience is supposed to accept that they have no emotional attachment to any human. The same goes for T-rex, who was intelligent enough to figure out how to take out the fence, but went after cars she saw every day, and knew contained her mini-rex friends who regularly brought food. “Because they’re dinosaurs” isn’t a reason*.

The dinosaurs also have a handy tendency to congregate in large mixed-species groups anytime the characters look out over the park.

When I watched The Dinosaur Project, I knew nothing about it, other than it had dinosaurs on the cover. It’s a relatively low budget production, using the self-filmed style made popular by The Blair Witch Project. Given all that, it was a surprise on the animal behaviour front.

The story follows a British team heading to the Congo in search of Mokele Mbembe. They’re assigned a conservationist, whose role is to guide them through the jungle and make sure they don’t damage any wildlife or habitats**. Unsurprisingly from the title, they find more than Mokele Mbembe.

The first species they meet is clearly an eats-people variety***, but does so due to having prior success at hunting humans. Later on, the humans outnumber them and resist, so the animals back off. In the real world, a show of resistance is usually enough to drive off wild predators, at least temporarily. It’s nice to see it happening in a film. If anything in this sequence, it’s one of the humans who does something mind-bogglingly stupid from an animal behaviour perspective, not the predators.

There’s also an example of intelligent predators, who don’t automatically view humans as food. Instead, they’re curious and a little cautious****. They can tell humans apart*****, which becomes important when not all the humans turn out to be nice.

But the thing that really stands out is most of the dinosaurs stay away from the humans. They’re heard in the distance, but most have no reason to get close. I liked that the face-to-face encounters were a limited range of species. These are wild animals who’ve had little contact with humans, and have a previous history of trying to stay away from humans******. This will likely be a point of criticism for the film, as people expect the dinosaurs to pose, but for me, sometimes it’s nice to see a little more realism.

My main complaint is true of most of the lost world genre, in that it sticks a little too closely to the fossil record. Continued evolution is mentioned (which is more than most), but I look forward to the day I pick up a film that has created all-new dinosaurs, with radically different behaviours based on their new environment. Though at the end of the day, it had dinosaurs eating sweets and people, and that’s good enough to cover most issues.

* Consider that plenty of intelligent predators are kept in captivity. Big cats and wolves are common examples. The majority of these animals aren’t aggressive towards their keepers, because they accept these humans as part of the family. It’s the less intelligent predators that cause most issues, as they may not be able to learn that humans are friends, not food. Intelligent dinosaurs are in the same league as mammals, birds and cephalopods, so would be expected to behave more like a tiger and less like a shark.

(Not that sharks are like the film version either. They don’t attack anything that moves and do tend to avoid people. But they’re also not that smart, so don’t expect a great white to have snuggly feelings about you being one of the family.)

** Though not the main topic of the post, I did like this nod to anti-colonialism. Unlike classics in the British explorer genre, their guide is not there to lead them wherever they want to go. She’s there to make sure they get in and out with as little damage caused as possible. I would’ve liked to see more character development time for her, but it has to be said, character development isn’t a strong point of this film as a whole.

*** The first species got my classification ponderings going, because they fly like pterosaurs, but those heads look very dinosaury. My best guess is they may be intended as early pterosaurs (the fossil record isn’t good for early pterosaurs and their ancestors, which leaves it open to interpretation).

**** Though not technically a dinosaur, the handling of terror birds in Prehistoric Park (a fake documentary program where they travel back in time to rescue soon-to-be-extinct animals) hit this one. Because humans were unfamiliar, the terror bird was curious… and after they started feeding it, grew actively friendly. In general, Prehistoric Park‘s handling of animal behaviour beats films hands down, but in fairness, it was written with that in mind.

***** Back to the Jurassic Park raptors, it would’ve come across far more realistically if they’d avoided/ignored most of the humans, and focused in on hunting down the main keeper (as he’s the one they associated as keeping them captive, and who wanted them dead). Telling individuals apart is an important skill for social animals, and does extend to how they view other animals (including humans). Why bother with a human stranger? They’re more trouble than they’re worth.

****** The reason they’re not staying away in the film is a spoiler, but if you’d like to know: ~~ spoiler warning: highlight to read ~~ The conservationist believes they’re being forced into contact with humans due to deforestation. ~~ spoiler end ~~