Book Launch: Werecockroach – Science Fantasy Novella

It’s launch day for my new novella! Werecockroach is a tale of aliens and werecockroaches. I’ll talk a little bit about the book, including a few story notes with background on some of the themes. But first, here are some quick links if you want to skip all that. The book is available at Amazon US, Amazon UK and Smashwords. Other retailers are listed on the official book page. The page also has links to cover merchandise and a brief content guide.

 

Book Description

Rin moves into a new flat on the day the aliens arrive. Their new flatmates are laid-back Sanjay and conspiracy theorist Pete. It doesn’t take long to notice some oddities about the pair, like hoarding cardboard and hissing at people when they’re angry. Something strange is going on, but it’s not all due to the aliens.

The book also includes a bonus short story, from the perspective of one of the supporting characters from the novella.

 Werecockroach  Cover

 

On Cockroaches

The idea for the book came from having hissing cockroaches as pets. One of the biggest misconceptions when people find out about my pets is that they’re like the cockroaches that invade people’s kitchens. There are a lot of different species of cockroaches. Hissers aren’t one of the ones that people will see in their homes (outside of being pets).

They’re from the forests of Madagascar and eat things that have fallen to the forest floor. Pet cockroaches are fed mainly on fruit and vegetables, with a little meat protein here and there. They don’t smell strongly, they don’t fly, and they tame easily. All round, they’re very hardy and easy to keep.

They hiss in various different ways. The one people typical know is the loud disturbance hiss, but they make a number of other hisses. A common one is a soft hiss that accompanies normal daily activities. They’ll sometimes hiss to themselves and sometimes they’ll hiss back and forth with another cockroach. Some are more vocal than others. I’ve had some that hardly ever hiss to some that hiss softly for most of the time they’re awake.

The biggest thing I’ve learnt from keeping them is how much personality they have. Each cockroach is different. They like different foods and they react in different ways. They learn and remember, which is why they soon get to know that I’m not a dangerous predator who wants to eat them. They’re funny little critters, and if they could turn into humans, I’d be happy to invite them round for tea.

 

On Identity and Time

The characters in the novella share aspects of my identity, though it doesn’t mean that they have identical life experiences. One thing I had to consider was how age would change things. When I was younger, being androgynous was the only way that I’d heard to describe being non-binary, long before I’d ever heard the term non-binary. It also wasn’t uncommon for anyone who didn’t quite fit in a gay/straight divide to end up in the bisexual community, so that was primarily how I described myself when I was younger, rather than aromantic and asexual.

Rin wouldn’t have grown up with those experiences. Information has been much more available since the internet, as well as giving people better access to communities. This isn’t a bad thing, but it is a different thing, so the book was partly an exercise in considering how things might have gone differently if I’d been born a little bit later. Would I have chosen agender instead of androgyne to describe my gender? Would I have gone directly to aroace? I won’t ever really know, but it was likely enough to say that’s how it went for Rin.

My experiences of dyslexia (Rin) and sensory processing disorder (Pete) were also influenced by age. There was some awareness of dyslexia when I was younger, though it mostly didn’t go beyond maybe giving someone a bit of extra time in tests. I didn’t know SPD existed until I was well into adulthood. Before that, I was treated as being picky, because no one really acknowledged that those sensory things caused a lot of discomfort and pain.

Hidden hearing loss is probably the most influenced by time, as the studies that identified it were only in the 21st century. Even Rin would have been born before anyone knew about that. But I liked the idea of them knowing what was going on. It would have helped me to know a lot earlier than I did (I was obviously aware that I had tinnitus once I was old enough to realise that not everyone had loud sounds in their ears, but hidden hearing loss was a later thing).

What has stayed about the same is my experience of race, because people react much the same way now as they did when I was younger. Not everything is progress.

The Foxfire Lights – Elizabeth O’Connell

Foxfire Lights CoverSeries: Hal Bishop Mysteries, #2
First Published: 26th August, 2016
Genre: Historical Fantasy / Novel
Available: Amazon.com | Amazon UK

Jem and his brother Hal are called to break another curse. Lord Ransom’s youngest child is sick under strange circumstances.

The setup for this book is very similar to the first in the series. A child is cursed due to events in the family’s past. Jem and Hal have to uncover those events to understand the curse. It’s based on making deals with spirits, which is resolved in a similar way. It also repeats a fair bit of character development, as Hal goes back to not wanting to share his thoughts with Jem. This means there isn’t really any progress on the overall series story of figuring out what happened to Jem and Hal’s father.

There are some areas of improvement. In the first book, only magical disabilities were shown. In this, there is some sickness due to magic, but there’s also a disabled supporting character. Matthew, one of the sons of Lord Ransom, was born with a back injury and is non-neurotypical. There’s the suggestion that he doesn’t feel empathy (rather than just not showing empathy). It’s made very clear this isn’t magical, and a positive future is suggested for him.

Isabella, Lord Ransom’s wife, is from Argentina. She’s not particularly fleshed out as a character. I’d have liked more of her story, even if it wasn’t directly related to the local events.

A character is blinded in one eye towards the end, though it’s late enough that there’s not a lot to say about it in this book.

It isn’t a bad book and will appeal to people who enjoyed the first book. A lot of the things that stood out in the first are apparent here. The world is one where industrial magic is common. The curse breaking provides opportunities for interesting investigations. There’s folklore woven into the narrative. It just feels like it repeats too much from the first book, rather than building on that foundation.

[A copy of this book was received from the author for review purposes]

Spelling the Hours – Rose Lemberg (editor)

Spelling the Hours CoverFull Title: Spelling the Hours: Poetry Celebrating the Forgotten Others of Science and Technology
First Published: 18th July, 2016
Genre: Science Poetry / Poetry Collection
Poets: Nelly Geraldine García-Rosas; Mary Alexandra Agner; Michele Bannister; Lisa M. Bradley; Sofia Samatar; Sonya Taaffe; Bogi Takács; A.J. Odasso; Lev Mirov; Mari Ness; na’amen
Available: Amazon.com | Amazon UK

This poetry collection contains twelve poems about marginalised people in science and technology. Each poem also has notes about the scientists featured in the poem, to provide some context.

“noble, nobel” (na’amen) and “Augur Effect” (A.J. Odasso) are an interesting contrast, as they cover the same three women (Lise Meiter, Chien-Shiung Wu and Jocelyn Bell Burnell). The former poem is longer and considers the specific work of each involved. I liked the shifting rhythms as it goes from areas with short lines to longer passages. The latter poem takes a more personal approach, linking the poet’s overlooked contributions to those of others, and how the poet was also part of erasing the names (however unknowingly) when writing about science. I do like that both poems were included, rather than trying to stick to one poem per scientist, as they provide very different approaches.

My favourite poem was “Madrepore” (Mari Ness). Aquarium ecology interests me as a fishkeeper, but I also liked the connections back and forth between Anna Thynne’s work and her family. Science doesn’t happen in isolation from the rest of life.

Another strong poem was “Never Cease” (Bogi Takács), which focuses on Rózsa Péter. This also handles how science interacts with life, but on a wider political scale. Rózsa was barred from her profession due to being Jewish. This is a bilingual poem in English and Hungarian.

One of the most interesting structures was “Girl Hours” (Sofia Samatar), as it’s like a scientific report in reverse. This one doesn’t have addition notes at the end, as the notes come first as part of the poem. It wasn’t my favourite in the collection, but I did like the choice of arrangement.

Some of the poems focus on named individuals. Other poems focus on anonymous contributions, such as the women employed as computers and the Nahua artists who illustrated the Florentine Codex. People included as central figures in the poems are Alan Turing, Christopher Morcom, Priscilla Fairfield Bok, Bart Bok, Anna Thynne, Agnes Pockels, Paris Pişmiş, Lise Meiter, Chien-Shiung Wu, Jocelyn Bell Burnell, James Barry, Axiothea of Phlios, Rózsa Péter and Henrietta Swan Leavitt. The cover features Mary Alice McWhinnie.

The introduction by editor Rose Lemberg comments that the poets tended to write about people they already knew about, and had some meaning for them, rather than finding out about the people they didn’t know. This did produce a range of responses, though I’d also be interested in who we might find by wandering in search of stories we didn’t know existed. An area that didn’t surface in the poems, despite some set during older history, were the accomplishments outside Europe before the impact of colonialism.

It’s a strong collection which will appeal to those who enjoy poetry with scientific themes. It delivered on its promise of highlighting marginalised people in science and technology, including a few who were new to me.

[A copy of this book was received from the publisher for review purposes]

Pantomime – Laura Lam

Pantomime CoverSeries: Micah Grey, #1
First Published: 5th February, 2013
Genre: Young Adult Fantasy / Novel
Available: Amazon.com | Amazon UK

Gene is the daughter of a noble family who has a secret. Micah is a runaway who joins the circus. They’re both the same person, because Gene/Micah is intersex.

There are two timelines in the book. Gene’s starts in the events leading to her running away. Micah’s starts when he visits the circus, and eventually ends up getting a job as a trainee aerialist. Often in stories like this, it’s apparent which name and pronouns are the preferred ones of the person. It isn’t in this case. Both Gene and Micah are identities put on for necessity, and neither is the whole truth. There’s a strong theme of working out how gender roles and sexuality apply. I liked that Micah’s journey was handled as something that wasn’t clear cut and that varied over time, as things like gender and sexuality are not necessarily things that are obvious and set in stone for all people. It did tend to stray into “both male and female” territory, but Micah’s society doesn’t really have a concept of non-binary anything, so it did fit as the best Micah had to describe himself. It reminded me of the ways I’d try to describe myself when I was younger.

The plot was engaging and I enjoyed reading about the circus community. The pacing was mostly there, though I did drift when the pantomime performance began. It’s difficult to make a stage play work in novel format, and I don’t feel this really did it, but it was a short part of the book.

I also liked the world. It’s relatively low tech, but there are devices left from the civilisation of the past. No one knows how they work, so once they run out of power, they can no longer be used. This also links in to a past of other species and human hybrids of various kinds. I had reservations about exactly how this was applied to Micah, but the general idea was good.

There were some areas where it didn’t work for me. A big one is Micah’s presentation as an intersex person. He runs away to avoid invasive surgery designed to make him conform to a binary sex. Micah’s problems are shown sympathetically and it’s clear that forced surgery is not the right choice. The nature of the story means that Micah manages to escape and decide what he wants, which is a positive message. The broad idea wasn’t a bad one, and does cover issues that intersex people can face. But I wasn’t too comfortable with the rest.

I haven’t found many intersex characters in speculative fiction, but where I have, they’re usually a reimagining of what humans would be like if one person could perform all reproductive processes. Technically, this is a form of ovotestes, but this isn’t how it usually looks in real life. Ovotestes doesn’t dictate a certain appearance and doesn’t mean a person can perform all reproductive processes. On the contrary, this would be extremely rare in a human. Speculative fiction usually gets around this with a handwave of magic or genetic engineering. I’m not saying this type of character should never be written, but it does seem like it’s written so often that it becomes the one true representation.

Micah is very much a fantasy intersex character. He belongs to a magical species where everyone is like Micah. This means he is not human and he is not an intersex member of his species. I’ve kept the label, and discussed Micah as belonging to that label, because it’s how he’s usually categorised in book discussions. I also think the character would be of interest to people wanting to look at intersex characters. But it’s not what I was hoping for when I read the book.

There’s an uncomfortable focus on Micah’s body. People would just happen to feel Micah’s genitals or he’d show them to people rather than explaining (and it certainly wasn’t a culture where nakedness among friends would be viewed as commonplace). It felt rather like Micah was on display to the reader. I’d also note that Micah’s concerns for being rejected due to his body don’t extend to empathy for others. Micah is rather negative about the appearance of the woman with a moustache, for example.

The choice of which circus members would be major supporting characters also didn’t sit well. The freakshow characters are there so Micah could feel bad about showing people as freaks, but they didn’t get character development. Tauro in particular stood out to me, because as well as looking a bit like a minotaur, he appears to have a developmental disability of some sort. The acrobats are non-white and don’t speak the same language as Micah, which means they’re not included in anything. The first time they appear, their movements are likened to wolves, which further removes them from being referred to as human.

The people who get the most development are white, with one of Micah’s potential love interests also being from a wealthy background. So there’s a lot of background diversity, but it only tends to come into the foreground when it’s about being QUILTBAG.

Despite all this, I generally enjoyed the book, and thought it had an interesting world and accessible writing style. It’s also still somewhat rare to have a bisexual lead or to look at gender outside of a binary framework. But it didn’t really fit what I was hoping for when it came to having an intersex character, and I wish some of the background characters had been a little less in the background. Note that there are some sexual assault themes, including an implied rape in someone’s backstory, as well as general violence.

She Remembered Caterpillars

Game LogoDeveloper: jumpsuit entertainment
First Release: 17th January, 2017
Version Played: PC (Steam)
Available: Steam

A girl is determined to save her father from death using the power of fungi.

This is a puzzle game based on navigating little fungus people (gammies) to launch pads, so they can fly away. Getting there involves crossing caterpillar bridges and other obstacles. The gammies are marked by a colour and a shape, which dictates which obstacles they can cross. The design of the puzzles is clear. Using colours and shapes gives a backup for anyone who can’t use one or the other, which is helpful for colourblindness or not being able to see fine detail very well.

The difficulty of the puzzles increases slowly. New mechanics have a simple level to show how they work. However, the text instructions for how things work are sparse. This won’t be a problem for most players most of the time, but some players may need a little more guidance to get started.

Progress through the game is split into acts, which slowly take the player higher up a structure. Each act has a distinctive art theme, which reflects the feel of the story at that point. I loved the style of the art. It’s hand drawn and whimsical, in a twisted fungal kind of way.

The story is told through text, which appears at the start of the levels and acts. It floats between memories of the girl and her father, and trying to save him using the gammies. Other uses of fungi are also hinted at, suggesting a world where fungal things are integral to everything. It’s a non-linear approach to storytelling that I see more often in short stories than games, and it fits very well here.

Gammies fly away

Image Caption: A raised structure of pathways is surrounded by mist. The structure has an organic feel in muted earth tones. Bright caterpillar bridges in blue (with circles), red (with squares) and purple (with Ds) join the sections. Three gammies fly helicopter-style from fungal launch pads. This is what happens on finishing a level. The gammies are little fungus people with faces and colours/shapes to match the bridges.

The progression of the art and story was balance well through the acts. The puzzles were mostly spaced well, as each act introduces a few new things. The exception was act seven, which saw a change in scenery, but no new mechanics. This was the weakest act for me, as the gameplay felt like it was staying on a level rather than advancing. That’s not a strong criticism though, as mainly I felt the game kept things fresh with new gameplay elements.

I enjoyed the game and would recommend it. The shape and colour concept of the puzzles was interesting, and it was very relaxed as there was no time limit. The art and story were great. Everything combined together to create something unique. It took me around five hours to complete the puzzles, but could take more or less time depending on skill. Though this is generally a cute game, note that the story does involve death and medical procedures. Lame is used as an insult at one point.

[A copy of this game was received from the developer for review purposes]