Series: A Folley & Mallory Adventure, #3
First Published: 1st March, 2016
Genre: Steampunk / Novel
Available: Amazon.com | Amazon UK | Smashwords
Eleanor Folley and Virgil Mallory travel to Egypt to assist their friend Cleo. There’s a mystery surrounding a set of unusual iron rings and a sarcophagus that may hold answers to Cleo’s accident.
There’s a lot going on, as this is the third in the series. Virgil is a werewolf and Eleanor can turn into a jackal, due to being a daughter of Anubis. She’s still getting used to this, as well as her romance with Virgil. She’s also in the process of cataloguing the archives of Mistral, a society that’s been gathering artefacts from Egypt for study.
All of that is thrown into confusion when someone attacks the archive, leaving one of the rings. They travel to Egypt to attend an auction with Cleo, hoping to find out what’s going on. Also accompanying them is Auberon, who had been on the verge of a romantic relationship with Cleo before her accident.
I felt the book did a good job at recapping what needed to be recapped. The recaps weren’t confusing or overly longwinded. They were spread where needed through the story.
Cleo’s accident involved being pinned under a statue. Her arms had to be amputated below the elbows, and were replaced with steampunk mechanical arms. Some of her recovery is shown in flashbacks and letters, as she learns to use her new arms, and comes to terms with the loss of her old ones. I was a little concerned at first that it’d be a story about someone deciding life wasn’t worth living with disability, but her reasons for pushing Auberon away are not directly about her arms.
A large theme is the handling of Egypt’s history and property. This is a steampunk version of the era when Westerners raided Egyptian tombs, damaging much of the archaeology out of greed. Eleanor pushes back against this to an extent, as she believes in properly cataloguing finds, and wants to keep things safe. She finds mummy unwrappings repugnant. But she still believes that removing things from Egypt is a good way to keep them safe, as they can be returned later. An opinion that is only directly challenged by people who are either villains or not entirely trustworthy. I wasn’t comfortable with that, given that in our history, most of those items still haven’t been given back. It would have been nice if someone who wasn’t shady had wanted to keep the items in Egypt, and away from Mistral, as a counterpoint to Eleanor’s optimism about it.
For that matter, it would have been nice to see more Egyptian characters. Eleanor and Cleo have some Egyptian ancestry, but the Egyptians without European ties don’t have big roles.
I did like the interaction between the characters, as this was about strengthening relationships, rather than starting fresh. I also liked that Anubis acted in ways that didn’t always make sense to Eleanor, as he’s a god and has a rather different perspective on things. It’s an interesting story, and took some turns I wasn’t expecting. It mixes together steampunk with Egyptian tradition and time travel, in a way that works. I just couldn’t really get on board with the idea that Mistral were the good guys.
[A copy of this book was received from the author for review purposes]