Story in FISH

Dagan Books Fish Cover

FISH by Dagan Books, an anthology of speculative fish stories, is out in the world. I wrote a little before about my story, as it was one I had trouble placing. There’s also a page on Dagan Book’s site all about fish, with a full table of contents and information about purchasing.

Thwarting the Fiends is about a boy called Broccoli, and his slightly surreal adventures in his back garden. The world he travels through is based on his make-believe play.

The inspiration was my own experiences of ancestry issues. I don’t look Northern European, and that raises questions, but I can’t answer them. I don’t know my ancestry. Nor is there any culture remaining from whatever cultures were involved. There’s a generally feeling that something was lost, though I don’t know what, and that I’ll never quite fit. There are always more questions saying I don’t belong where I am.

In Broccoli’s case, he has more awareness. Not in the direct sense, but he knows enough about his family’s cultures to imagine a world where they interact. Not in a tidy and obvious way, because fragments don’t go together neatly, but it’s there.

I wasn’t sure if anyone would see any of that, or if they’d see it an disapprove of how I’d tackled it, but either way, that’s how the story came about. And it has goldfish. Lots and lots of goldfish. So if nothing else, read it for the fish.

# Art by Galen Dara.

Fungi Anthology Available

Fungi CoverThe Fungi anthology by Innsmouth Free Press is now out (the official release date is 1st December, 2012). It has a mushroom person on the cover! You can’t get much more shiny than that. When my contributor’s copy arrives, I’ll put it on the shelf and admire the mushroomness.

But back on the word part. My story is called Letters to a Fungus, and is a bunch of letters written to a fungus. Admittedly, I don’t get any elaborate title points for that one*. It’s also my first published story about fungi, which is funny considering how much I like them.

The basic inspiration was giant fungi, such as the one discovered in Oregon. People tend to assume the mushroom is the fungus, but a lot of the mushrooms in an area may be produced by a single fungus (much as a bush may have lots of berries, but it’s still a single bush). As fun as mushrooms can be, we shouldn’t ever forget the real body of the fungus is out of sight, and might not be what we expect.

The Fungi website has a short piece on why they picked my story, and my answer to, “Why write about fungi?” (Though I’ll note I’m not a gigantic mushroom with a laptop**.) The Innsmouth website has a page with purchase information, including links to online shops and the option to buy directly from the publisher.

There’s also a Goodreads giveaway going on, ending on December 31, 2012. It’s open to people in the US, Canada, UK and Australia. You can add the book to your to-read list, or review it, from the Goodreads pages: hardback, paperback and Kindle versions.

That’s all the linkage. If you get hold of a copy, I hope you enjoy it!

* If it’d been a series of limericks written to a cat, and been called Letters to a Fungus, I could call it surrealism. But as it is, it’s one of those stories where people will ask, “What’s it about?” because they don’t entirely believe it really is a series of letters to a fungus. Maybe they’ve never written to a fungus. Some people are anti-fungal like that.

** I’m actually a tiny mushroom with a desktop.

# The art is by Oliver Wetter.

Story at The Tomorrow Project

Happy Yellow StarArc (a new fiction magazine run by the New Scientist people) and The Tomorrow Project are running regular fiction contests. I entered for the theme ‘the future of pleasure’ and was a runner-up.

“Through the Hoops” follows Shaista and Rita Singh, as they practise a futuristic form of parkour / freerunning. You can read a free PDF version, and comment, on The Tomorrow Project website. Or check out Arc’s comments on their Tumblr.

Behind the story…

One of the question posed in the longer description was, What new games will we play?

When I got a 3DS for my birthday, one of the first things I found was Face Raiders*. The game displays the room around you using the 3DS’s camera, and adds on dimensional rifts and aliens to shoot. Augmented reality games interest me a lot more than virtual reality, because it’s not about locking yourself away in a pod somewhere. It’s about getting out and about, only with a slightly different view on the world.

So while thinking about augmented reality, I thought about what you could do in a game the size of a city. The idea of a giant platformer game, by actually having the skills to perform the jumps, was an obvious one.

This has additional conflicts, because the skills needed to navigate a city already exist. Neither parkour or freerunning proponents want it to become a competitive sport. It brings commercialisation and a change in attitude. But with some parkour / freerunning games already existing, it’s easy to see how they might be adapted for an augmented reality system, whether people like it or not.

Though gamers don’t always play by the rules…**

* More accurately, my critique partner found it, photographed himself very badly as the first alien, and then I took it back. I’ve refused to delete the bad photo. He’ll have to live with me shooting at him.

** How quickly can I kill all the Lemmings? How many Earthquakes does it take to destroy a city? How far can I run through the dungeon naked before a dragon eats me? Let’s lock all my Sims in a room and set it on fire!

Story in Penumbra

I don’t usually post two story announcements in a row. At least, not unless I’m slacking on my posting and haven’t written a content post inbetween. But this time, I have two things out within days of each other, so I have an excuse.

I have a story out in the dream issue of Penumbra eMag (by Musa Publishing). “The Road to the Beach” was one of the stories I wrote during last year’s NaNoWriMo and the first to make it out into the world. It’s also the featured story for this issue. Yay!

Penumbra is a subscription magazine, so this one’s not free to read.

Link: Penumbra, Volume 1 Issue 2, August 2012 (Dreams)

Meaty Story in Nature

“Dead Meat” is in this week’s Nature. It’s out today in print and appeared on their website yesterday. Yay! [ETA: A number of people have commented that this is pretty graphic… I don’t react the blood quite that way, but if you do, be warned… the meaty part is quite literal.]

Link: “Dead Meat” at Nature

This story is a number of seconds. It’s the second story I’ve had published by Nature. It’s also the second I’ve had published about the arts in science fiction (the first was a horror story in ChiZine). There are times when it feels like people forget that drawing, singing and other forms of expression aren’t things that go away because we have nifty new gadgets. Odd considering creative writing itself is one of the arts.

That’s my thinky thought for the day. Mostly I’m in the yay space, so this is as about as thinky as I get.